Sure it’s realistic but adding extra steps to collecting a plant cause I’m on a horse is annoying as hell.Īlso, Swimming being INSANELY slower then running around. I haven’t played rdr2 but based on what I’ve heard of how slow some of gameplay feels I just know Rockstar is making people get on and off over and over just for a rabbit or something. Having to always get off the horse to collect materials.Īfter AC odyssey, collecting mats and even arrows from animals I shot, the Witcher 3 was a pain in the ass, I ended up preferring to use the werewolf potion and run everywhere instead of ride roach cause I got sick of getting off, grabbing a flower or loot a corpse, then have to whistle to bring him back cause it’s roach. I recently saw a compilation someone put together of Sony's flagship singleplayer titles like God of War, Horizon, TLOU, Hellblade. It's just used in almost every game now a days. To be honest this camera is fairly solid, there's a reason it's been used since Resident Evil 4 in 2006. If a QTE isn't used, the human boss is powered up to survive more bullets. These usually happen in games that go for realism and can't find a way to make an interesting human on human fight that the player can't just kill in seconds like any of the other hundred mobs before hand. These are just off the top of my head, there are many many more. But have a think how many times you've seen this trope happen in games you've played. This shit is in so many games, It can add drama if done right, like in Mass Effect 3. The main character is now injured and must walk slowely section.Doesn't impact my enjoyment or anything, just something I notice. The light jacket, slightly rolled up sleeve/shirt look is so common. This section was stupid lmao, but it's something Ive noticed over the years and it just feels like a lot of character designs are kinda samey. This is really nit picky but have you ever noticed how many characters in games hate sleeves? It just feels unnatural, let the player find out what to do themselves. It's just lazy writing and hand feeds the player too much. "I should be able to find X if I head that way" I noticed it in Horizon Zero Dawn a ton too. Naughty Dog games are an offender of this a lot.
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